WORLD-LEADING VR GAME PUBLISHING & DEVELOPMENT
We are a virtual reality games publisher and developer at the forefront of gaming innovation. Founded by CEO Patrick O’Luanaigh in 2006, we’ve grown from our base in Farnborough, UK, to encompass multiple remote studios.
Since 2013 we’ve been focused entirely on virtual reality. As one of the lucky few to get our hands-on Oculus Rift and PlayStation VR prototypes, we were among the first to step into this immersive new medium. We haven’t looked back since.
Combining state-of-the-art technology with creative excellence, we’ve developed the award-winning Phantom: Covert Ops, Far Cry VR and Fracked - and there’s so much more to come, including bringing the iconic Ghostbusters to VR and multiple next generation titles.
Experts in virtual reality
VR is the heart of what we do. Across all headsets, our games are designed from the ground up around our five key tenets, delivering boundary-pushing immersion and presence like nothing you have experienced before.
1st person embodiment of appealing roles or characters.
High agency interaction
Tactile 1:1 mechanics in a freely explorable world.
Feel, hold and use visceral weapons, tools and abilities.
Immersive situations that provoke strong, diverse feelings.
Presence within desirable locations, inaccessible in real life.
We develop games with some of the world’s biggest gaming and entertainment partners, spanning both our own and major global IP.
Our multiple studios now include over 150 people, uniting expertise from world-leading games developers and publishers with remarkable new industry talent.
This combination of AAA experience with bespoke VR technologies gives us the skillset and creative processes to deliver truly ambitious, high-production games for all VR platforms.
Leading publishing partner
Our in-house publishing team has decades of combined VR experience, and come from leading publishers such as SEGA, Ubisoft, WB Games, Capcom and Nintendo. Their expertise, insights and relationships bring games to success in this unique and growing market.
Following the success of cosy city creator, Little Cities, we’re working to bring the next generation of indie VR talent to a global audience. And with our $2 million publishing fund, we are on the lookout for innovative, remarkable games and developers for future partnerships.
Graduate Employer of the Year
Best VR Game
Phantom: Covert Ops
Exporter of the Year
Best VR Game of E3
Phantom: Covert Ops
Best VR Arcade Game