Brand Manager (Hybrid)



We are nDreams, an award-winning virtual reality publisher and developer with a portfolio of award-winning games, including Phantom: Covert Ops, Fracked,and Far Cry VR: Dive into Insanity.

Our industry-leading publishing team has over 25 years’ combined experience within the VR space, plus decades more across major games companies. We create innovative and impactful marketing and commercial campaigns, whilst constantly monitoring the market to ensure our games stay ahead of the competition.

In addition to supporting the release of our internally developed titles, we announced our Third-Party Publishing Initiative last year, to co-fund and support games from other studios. Our first title is cozy city creator, Little Cities. Following a recent $35 million investment, we’ve got even more incredible titles across both existing and future VR platforms to be announced soon.


We strive to develop campaigns that would make the biggest of games publishers envious – we would love to find a Brand Manager who will help us achieve this, as well as bring along new ideas, skills and perspectives. This role will lead the marketing campaigns for a range of our VR games, initially for a next gen PlayStation VR 2 title, along with supporting company-wide marketing projects.

Game Marketing

  • Develop the brand marketing strategy and plans for assigned games, working closely with the Brand Director and wider marketing team, and gaining alignment with all stakeholders.
  • Oversee the development of each title’s brand identity and key materials, working with agencies, the internal creative team and development as required. Act as a brand guardian, ensuring consistency across the whole campaign.
  • Manage the development and implementation of marketing activities and campaign beats, ensuring these are effective, delivered on time, and to budget.
  • Manage paid media, working with agencies as required.
  • Work together with the wider publishing team to ensure the holistic marketing campaign is effective and fully supported across all areas of the marketing mix.
  • Collaborate closely with the development team on build and asset requests, messaging etc.
  • Collate and analyse campaign data and feedback to help shape both the future plans and game content.
  • Ownership and management of marketing budget for assigned titles.

Company Marketing

  • Support the Brand Director and Corporate Communications Manager on the planning and execution of industry-facing and company-wide marketing activities
  • Manage the development and implementation of company marketing projects, activities and assets, ensuring campaigns are impactful, on time and to budget.
  • Act as the brand guardian for company materials, ensuring consistency across all assets and activities.


  • Lead and mentor junior members of the Brand team, supporting their growth and success.
  • Act as an evangelist for your games and projects across the publishing team and wider business, as well as first parties and partners.
  • Foster a positive, collaborative team culture that encourages exploration and continual improvement, balanced with quality and timely delivery.


  • 3+ years’ experience within a brand marketing role at a video game developer or publisher.
  • Evidence of applied and theoretical understanding of brand and marketing management.
  • Demonstrated ability to successfully plan and execute challenging projects on time and to budget.
  • Experience developing creative briefs, managing asset development, and constructively critiquing assets from a brand perspective.
  • Experience collaborating with individuals and teams of different backgrounds, seniorities, and viewpoints, including with game developers.
  • Commercial awareness, knowledge and passion for video games and the video game industry.
  • Proven written communication skills with a high attention to detail.
  • Inquisitive, analytical and thrives on feedback. Willing to find and utilise learnings, other perspectives and creative solutions to shape and iterate on plans and challenge their own thinking.


Our expanding company shares a passion for innovation, collaboration and leading the future of VR. We encourage an open and diverse culture and empower people to explore ideas and put their own stamp on their work. With humble beginnings of our own, we combine amazing projects and opportunities with a personal, caring touch.

The publishing team is a growing part of nDreams. We are a friendly, sociable bunch who work highly collaboratively, both between ourselves and the talented studios we work alongside.

We offer some great perks, including flexible hours, duvets days, your birthday off, dedicated personal development time, and regular socials and parties, alongside holiday, pensions, health insurance, life cover and more. Our newly refurbished office has some fantastic facilities and is built around collaborative work (and play!).

The hybrid role is based out of our HQ in Farnborough, UK, but with a unique Flex+ policy that incorporates flexible working between home and office. The studio is within easy distance from London and Guildford.

Salary is competitive and dependent on your experience.

If you think this could be the role for you, we’d love you to get in touch! Drop us your CV via the link or send us an email to


What we have to offer

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nDreams Limited, Spectrum Point, 279 Farnborough Road, Farnborough, Hampshire, GU14 7LS, England, UK

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