Principal Technical Artist

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Description

nDreams is a world-leading virtual reality game developer and publisher, combining innovation with excellence. Our projects are a leap forward for VR and for the studio and we are looking for talented people to help turn them into a reality.

We’re the studio behind the #1 Selling, Best of E3 Award-winning, Phantom: Covert Ops and we’ve got several exciting projects planned for 2021 and beyond, including Fracked, our recently announced PS VR exclusive. Once you’ve seen what we’re up to, we’re convinced you’ll want to be involved…

Our artists believe in the power of VR to immerse and entertain players like no other medium can. We are seeking a Principal Technical Artist to collaborate with and support the team, ensuring their content looks great in-game whilst adhering to the technical constraints of projects and hardware. Whether you are a games industry veteran or an experienced VFX Technical Artist/Director who’d like to make a change, we’d love to hear from you.

What Will You Be Doing?

  • Maintain a holistic view of Technical Art across the studio.
  • Lead & mentor a Technical Art team.
  • Create and maintain a technical art vision for the studio.
  • Collaborate with Engineering, & Art teams to make critical art pipeline and process decisions.
  • Direct efforts of the Technical Art staff to identify and develop necessary art tool chains and documentation.
  • Maintain clear lines of communication with each project's art, design, and engineering teams.
  • Communicate and reinforce the technical constraints of the product to the team.
  • Work with Production to ensure that timeframes and technical constraints are effectively determined or estimated to meet the project's requirements.
  • Help plan technical art efforts to deliver our creative vision, efficiency goals, and technical requirements.
  • Provide mentorship to the technical art staff and facilitate training efforts to develop the technical art discipline within the studio.
  • Create and maintain documentation standards and practices for tools, pipelines, and technical specifications.

Requirements

  • An enthusiastic individual who believes in Virtual Reality as a medium to entertain and engage people.
  • Professional experience working in the games or VFX industries as a technical artist or content creator.
  • Knowledge of modern content creation pipelines, especially in context of content performance profiling and optimization.
  • An effective communicator, who make sure that technical topics are understood by all disciplines in a clear and concise manner.
  • A practical and balanced style with a calm approach to resolving issues.
  • An active listener who is empathetic to diverse perspectives.
  • Familiarity with game engines like Unreal 4, Unity, and Lumberyard or a proprietary equivalent e.g., Anvil or Frostbite.
  • Practical knowledge of Python.
  • Understanding of node-based material/shader authoring.
  • Understanding of production processes and tools (such as SCRUM, agile, JIRA, Confluence, or similar).
  • A variety of skills and experience in technical content creation – for example these might include 3D modelling, LOD generation, rigging, material/shader authoring, VFX creation, lighting, vertex animation, destruction and physics, etc.

Benefits

Why Join nDreams?

Our growing studio shares a passion for innovation, collaboration and defining the future of VR. We encourage an open, creative and diverse culture and empower people to explore their ideas and put their own stamp on projects. With humble beginnings of our own, we combine big projects and opportunities with a personal, caring touch. We’re proud of our culture – come and see why!

We offer some great perks, including flexible core hours, share options, 20 days holiday (increasing yearly to a maximum of 25 days), two duvet days, a day off to celebrate your birthday and various monthly socials (including Breakfast Butty Monday and Free Drink Friday)! Our newly refurbished open plan office has some great facilities with a cycle station, showers and more all on site.

Interested?

The role is based in our modern studio in Farnborough, UK, but with a unique Flex+ policy which incorporates options for flexible, hybrid working from home and studio. The studio is within easy commuting distance from London and Guildford. Salary is competitive and dependent on your experience.

If you think this could be the role for you, we’d love you to get in touch! Drop us your CV via the link below.

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nDreams Limited, Spectrum Point, 279 Farnborough Road, Farnborough, Hampshire, GU14 7LS, England, UK

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