Technical Artist - Studio Elevation (Remote within the UK)
ApplyWe are looking for a Technical Artist to drive forward cutting-edge visuals, provide technical guidance and define art workflow and pipelines. They will be the bridge between the art and code departments and will work with the teams to further personal development, mentoring and peer critiquing.
They will help to build an excellent creative environment, fostering self-improvement and ownership, whilst establishing pipelines and processes that empower discovery whilst refining intuitive, aspirational, awe-inspiring games.
The rundown:
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The skills you’ll need:
The nice to haves:
We are nDreams – we develop and publish the world’s most immersive VR games. You may know us as the team behind Ghostbusters: Rise of the Ghost Lord, Synapse, Phantom: Covert Ops, Fracked, and the recently released FRENZIES. With humble beginnings as an independent studio, we combine amazing projects and considerable scale with a personal, caring touch.
We believe the best workplaces and games are created by diverse, happy and safe teams. We're committed to building a culture centred on respect, wellbeing and balance. It's crucial we make our games and industry more accessible to underrepresented communities. We strive to live this through the people we hire, the experiences we create and the causes we support.
We want everyone to have the opportunity to bring their best, authentic self to work. Please let us know if you require reasonable adjustments during the interview process by emailing interviewing@ndreams.com or speaking to your nDreams recruiter. For more information about reasonable adjustments, check out this guidance from Scope.
We offer great perks, including flexible hours, duvets days, your birthday off, dedicated personal development time and support, as well as regular socials. Beyond this, there’s an excellent holiday offering, pension scheme, health insurance, life cover and much more.