Principal Gameplay Programmer - Studio Elevation (Remote within the UK)
ApplyWe are looking for an experienced Principal Gameplay Programmer to define and drive the technical vision for our gameplay systems. In this senior leadership role, you will shape the future of our gameplay technology, lead strategic initiatives, and ensure the highest standards of quality, performance, and innovation across our projects.
You will work closely with studio leadership, designers, and engineers to deliver player-centric gameplay systems while mentoring and inspiring the programming team.
The rundown:
Key responsibilities:
The skills you’ll need:
The nice to haves:
We are nDreams – creators of some of the world’s most immersive VR games. You might know us from Ghostbusters: Rise of the Ghost Lord, Synapse, Phantom: Covert Ops, Fracked, FRENZIES, Wreckin Racoons, or our latest adventure, Reach. From humble beginnings as an independent studio, we’ve grown into a leading VR developer, combining ambitious projects and global scale with a personal, caring touch.
We believe the best workplaces and games are created by diverse, happy and safe teams. We're committed to building a culture centred on respect, wellbeing and balance. It's crucial we make our games and industry more accessible to underrepresented communities. We strive to live this through the people we hire, the experiences we create and the causes we support.
We want everyone to have the opportunity to bring their best, authentic self to work. Please let us know if you require reasonable adjustments during the interview process by emailing interviewing@ndreams.com or speaking to your nDreams recruiter. For more information about reasonable adjustments, check out this guidance from Scope.
We offer great perks, including flexible hours, duvets days, your birthday off, dedicated personal development time and support, as well as regular socials. Beyond this, there’s an excellent holiday offering, pension scheme, health insurance, life cover and much more.