Principal / Lead Animator



nDreams is a world-leading virtual reality game developer and publisher, combining innovation with excellence. Our projects are a leap forward for VR and for the studio and we are looking for talented people to help turn them into a reality.

We’re the studio behind the #1 Selling, Best of E3 Award-winning, Phantom: Covert Ops and we’ve got several exciting projects planned for 2021 and beyond, including Fracked, our recently announced PS VR exclusive. Once you’ve seen what we’re up to, we’re convinced you’ll want to be involved…

Looking for an opportunity that allows you to build and develop an animation team whilst still remaining hands on with the game’s development? We are on the search for a Principal Animator to become a central part of our studio and drive animation excellence across our diverse upcoming VR games.

If you are passionate about quality animation and have the skills and desire to inspire an animation team to new heights of excellence, then get in touch.

What Will You Be Doing?

  • Creating best-in-class animations, utilising both expert character animation skills and wider cinematic sensibilities.
  • Working closely with the Art Director to input on, and explore how, a title’s initial art direction can be interpreted within animation. Expertly craft and freely explore diverse animation techniques and styles as required.
  • Evangelising high class animation within the studio. Collaborating closely within multi-disciplined teams to deliver a product where animation excellence helps deliver outstanding end products.
  • Building a top tier animation team. Be responsible for the growth and development of the team – from new hires to inspiring and training existing team members.
  • Be the go-to person across the studio for all thing’s animation.


  • A highly experienced animator, with either 4+ years’ real time games animation experience plus a relevant degree or equivalent qualification, or the equivalent in years of experience.
  • Someone with an adept understanding of animation, timing and weighting, across a varied selection of animation styles, from realistic to stylised.
  • An expert developer with established experience in the use of Maya and the Motion Capture process, plus game engine experience – preferably Unreal.
  • An experienced team player with strong communication skills and a well-tempered and consistent attitude. Ability to effectively critique their own and others work, both respectfully and in way that inspires them to strive for quality.


Our growing studio shares a passion for innovation, collaboration and defining the future of VR. We encourage an open, creative and diverse culture and empower people to explore their ideas and put their own stamp on projects. With humble beginnings of our own, we combine big projects and opportunities with a personal, caring touch. We’re proud of our culture – come and see why!

We offer some great perks, including flexible core hours, share options, 20 days holiday (increasing yearly to a maximum of 25 days), two duvet days, a day off to celebrate your birthday and various monthly socials (including Breakfast Butty Monday and Free Drink Friday)! Our newly refurbished open plan office has some great facilities with a cycle station, showers and more all on site.


The role is based in our modern studio in Farnborough, UK, but with a unique Flex+ policy which incorporates options for flexible, hybrid working from home and studio. The studio is within easy commuting distance from London and Guildford. Salary is competitive and dependent on your experience.

If you think this could be the role for you, we’d love you to get in touch! Drop us your CV via the link below.


What we have to offer

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nDreams Limited, Spectrum Point, 279 Farnborough Road, Farnborough, Hampshire, GU14 7LS, England, UK

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