In our last New Faces and Promotions update, we proudly brought you the news that it was our biggest period of team growth in nDreams’ long history. Well, that trend has continued over the past few months and we’ve outdone ourselves once more, with even more new hires throughout the team as nDreams grows to new levels.
Including several junior roles delivered through the nDreams Academy alongside mid-level and senior hires, the past few months have seen amazing new people step in to enrich nDreams in specialisms ranging from Audio Design and Environment Art to Facilities and Animation – and everything in between.
With next-gen VR getting tantalisingly close and an incredibly varied array of quality titles already available and in development, virtual reality is an exhilarating space in which to work. nDreams is firmly at the forefront, with a decade of VR gaming expertise under our belts and plenty more to come.
We would love to reveal more, but in the meantime, it will have to suffice to say that the hotly-anticipated Ghostbusters VR is in development alongside exciting unannounced projects. We’ve also recently gone behind the scenes with our Studio Spotlights, revealing exactly what makes each of our three studios tick, making for essential reading for anyone who wishes to better understand life at nDreams.
Karim Yahyaoui - Motion Graphics Designer & Video Editor
Ruvimbo Kajese - Finance Intern
Vasco Mendes - Marketing Artist
Jordan Chambers - Graduate Digital Distribution Executive
Arjun Pandey - Senior Producer
Matt Cummins - Associate Producer
Oli Lavender - Resource Administrator
Sally Squibb - Facilities Associate
Oliver Kirby - Desktop Support Engineer
Ian Bailey - Audio Designer
Vicky Woollett - Graduate UI/UX Artist
Paolo Cagampan - Concept Artist
Laila Ibrahim - Project Manager
Ryan Harris - Release Manager
nDreams Studio Orbital
Al Halsby - Principal Technical Designer
Alessia Rimmer - Graduate Prop Artist
Richard Chester - Senior Infrastructure Engineer
Dilara Arin - Junior UI Artist
Visa-Valtteri Pimia - Senior Progammer
nDreams Studio Elevation
Emmanouil Agianniotakis - Lead Designer
Adam Tinning - Senior Environment Artist
Jack Spink - Senior Gameplay Programmer
Jonathan Palframan - Junior Level Designer
Aleksandra Traczyk - Junior Artist
Kern Nembhard - Principal VFX Artist
Jean-Baptiste Rachail - Principal Level Designer
Calum Green - Senior Project Manager
We’re still hiring across a number of departments and disciplines for each of our studios, including hybrid and fully remote roles. Want to join us? Check out our latest vacancies here and discover why more than 80 new team members have joined us in 2022 so far!